Topics

Patch 5.35 Notes

Patch 5.35 brings a multitude of additions and refinements to the realm, including the continuation of the Save the Queen story and Resistance weapons, a new instanced encounter on the Bozjan southern front, and upgrades to Skysteel crafter and gatherer tools.

* Updated on Tuesday, October 20, 2020 at 2:00 a.m. (PDT)

FINAL FANTASY XIV Patch 5.35

Patch 5.35 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn and FINAL FANTASY XIV: Heavensward.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

Playable Content

Quests

New side story quests have been added.

Save the Queen: Blades of Gunnhildr

Where Eagles Nest

Disciple of War or Magic level 80
Gangos (X:6.4 Y:5.7)
Marsak
Players must first complete the main scenario quest "Vows of Virtue, Deeds of Cruelty," and have completed the quests "The Bozja Incident" and "Fire in the Forge."

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "Where Eagles Nest."

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "???"

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "???"

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "???"

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "???"

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "???"

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "???"

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "???"

???

Disciple of War or Magic level 80
???
???
Players must first complete the quest "???"

Save the Queen: Blades of Gunnhildr (Resistance Weapons)

A Sober Proposal

Disciple of War or Magic level 80
Gangos (X:5.5 Y:5.3)
Stressed Soldier
Players must first progress to the relevant stage of the quest "Where Eagles Nest."

???

Disciple of War or Magic level 80
Gangos (X:6.1 Y:4.9)
Zlatan
Players must first complete the quest "A Sober Proposal."

???

Disciple of War or Magic level 80
Gangos (X:6.1 Y:4.9)
Zlatan
Players must first complete the quest "???"

Skysteel Tools

In Everyone's Best Interests

Disciple of the Hand or Land level 80
Foundation (X:7.9 Y:10.6)
Neillemard
Players must first complete the quest "Work It Harder, Make It Better."

???

Disciple of the Hand or Land level 80
Foundation (X:7.9 Y:10.6)
Nimie
Players must first complete the quest "In Everyone's Best Interests."

???

Disciple of the Hand or Land level 80
Foundation (X:7.9 Y:10.6)
Nimie
Players must first complete the quest "???"

New chapters have been added to New Game+.

Chapters will be unlocked after completing certain quests.

A Realm Reborn

    • A Realm Reborn - Part 1
    • A Realm Reborn - Part 2
    • A Realm Reborn - Part 3
    • A Realm Reborn - Part 4
    • A Realm Reborn - Part 5
    • A Realm Reborn - Part 6

* Replayable content will not include main scenario quests as they appeared prior to revisions made in Patch 5.3.
* A Realm Reborn - Part 1 does not include tutorials that appear immediately after beginning the game. Furthermore, introductory quests will differ based on your starting city.

The requirements for New Game+ have been adjusted.

Before After
After completing the main scenario quest "Heavensward," speak with the wistful whitebeard in western Thanalan (X:12.0 Y:14.0). After completing the main scenario quest "The Ultimate Weapon," speak with the wistful whitebeard in western Thanalan (X:12.0 Y:14.0).

Housing

Wards 22 through 24 have been added to all residential districts.

A total of three wards have been added to all residential districts, each of which includes a subdivision. An apartment building has also been added to each ward, with a second apartment building available in each subdivision.

* Purchasing of plots and relocation of estates is available to both free companies and individual players.

Proceed to the housing guide on the Lodestone to learn more.

Furnishings from the FFXIV Furnishing Design Contest have been added.

Learn more about the Furnishing Design Contest.

Entries that did not win have also been selected to serve as new furnishings.

New furnishings have been added.

New orchestrion rolls have been added.

The Manderville Gold Saucer

The following additions have been made to Triple Triad:

New cards have been added.
New NPC opponents for Triple Triad have been added.

Miscellaneous

A new emote has been added.

New hairstyles have been added.

Battle System

The Bozjan southern front has been added.

The Bozjan southern front is a new instanced encounter wherein players assist the Bozjan Resistance in reclaiming their homeland from the IVth Imperial Legion.

Up to 72 players can join a single instance, taking part in various large-scale encounters, as well as more challenging player-limited ones. Read on and learn how you can play a part in earning victory for the Bozjan Resistance.

Level Requirement Disciple of War or Magic level 71
Item Level Requirement -
Party Size Eight players
Time Limit 180 minutes

Requirements

Where Eagles Nest

Disciple of War or Magic level 80
Gangos (X:6.4 Y:5.7)
Marsak
Players must first complete the main scenario quest "Vows of Virtue, Deeds of Cruelty," and have completed the quests "The Bozja Incident" and "Fire in the Forge."

Entering the Bozjan Southern Front

Players can enter the Bozjan southern front by speaking with Sjeros at Gangos (X:5.5 Y:5.4). If entering as a party, the leader must speak with the NPC.

Forming Parties

Unlike other instanced areas, the Bozjan southern front allows the use of party functions such as inviting party members, disbanding the party, and leaving the party without exiting the instance.
* Please note that if you enter the Bozjan southern front as a member of a party, even if you leave it while within the Bozjan southern front, you will be returned to the party upon exiting the instance.

Level Sync

All forays in the Bozjan southern front are level synced, with character levels adjusted to 80, and all equipment adjusted to item level 430. Furthermore, materia bonuses will be ignored, regardless of the item level of gear affixed with materia.
* Actions requiring job quest completion will remain inaccessible if their associated quests have not been completed.

Earning Experience

Players who have yet to reach level 80 will earn experience points commensurate with their job level.

Changing Classes and Jobs

You may change between Disciple of War and Magic classes and jobs level 71 or above. Note, however, that you cannot change classes or jobs during combat or when participating in a critical engagement.

Mounts

Players are free to ride mounts at any time after entering the instance.
* Please note that mounts cannot fly.

Enemies

Enemies encountered on the Bozjan southern front will have an icon next to their name denoting their strength. The larger the number on this icon, the more powerful the enemy. Especially dangerous enemies will bear a unique icon with no number.

Mettle and Resistance Rank

Mettle

By participating in battles on the Bozjan southern front, players earn mettle. After earning sufficient mettle, players can speak with the Resistance commander to increase their Resistance rank.
* Please note that mettle cannot be earned by fighting enemies outside of skirmishes and critical engagements.

Resistance Rank

Resistance rank is a representation of your reputation on the Bozjan southern front. As your rank increases, the Resistance's front line will advance, allowing you to explore new areas on the southern front.

Current Resistance rank and mettle earned can be viewed at any time via the HUD.

Penalties

After reaching Resistance rank 5, players will begin to lose mettle upon being incapacitated. Players will also lose mettle if they return to the encampment or leave the instance without being revived.
* Resistance rank cannot go down from losing mettle.

Encounters on the Bozjan Southern Front

Players must assist the soldiers of Bozja by participating in skirmishes and critical engagements. Contributions to these battles will earn players the following rewards:

  • Mettle
  • Allagan tomestones (For jobs at level 80)
  • Experience points (For jobs below level 80)

Victory in these battles is essential to pushing the front line forward and ultimately routing the imperial forces.

Skirmishes

These battles appear throughout the instance, and can be joined by any number of players. Most skirmishes are commenced randomly in the field, with some being triggered by the defeat of certain enemies.

Critical Engagements

These battles are triggered by the defeat of certain enemies or victory in skirmishes, allowing only a limited number of combatants.

Critical engagements do not require you to be present in the field to participate. Instead, players must request deployment via the Resistance Recruitment window.

Joining Critical Engagements

Once battle has commenced, critical engagements will appear in the Resistance Recruitment window. There, players can confirm whether the Resistance is enlisting more combatants to join the fray, the maximum number of participants, as well as the time remaining for the encounter.

Critical engagements take place in three phases:

1. Registration
Players will have one minute after a critical engagement has been initiated to request deployment. If there are more requests for deployment than are permitted for an engagement, however, participants will be selected at random.
* When joined in a party, the party leader must request deployment on behalf of their party. In the event participants are selected at random, the party will be accepted or declined as a whole.
2. Preparing for Battle
Players selected for deployment will have two minutes to prepare for battle. When ready, they can be transported to the battlefield via the Resistance Recruitment window.
Should the maximum number of combatants not be reached before the preparation phase, the Resistance will call for reinforcements, at which point players may again request deployment.
* When requesting deployment as reinforcements, all players must apply separately, even if they are in a party. Furthermore, combatants will be selected in the order in which they applied rather than by lottery.
3. Battle Commences
When the preparation phase ends, players must take up arms and do battle with imperial forces.

Priority Deployment

It is possible to gain priority deployment for critical engagements. This can be accomplished in one of two ways:

  • Combatant's Priority Deployment
    Players who contribute to the initiation of a critical engagement may receive priority when registering for their next deployment.
  • Quartermaster's Priority Deployment
    Players may receive priority deployment in exchange for Bozjan clusters by speaking to the Resistance quartermaster at Utya's Aegis (X:14.2 Y:29.6). It should be noted that those with combatant's priority deployment are more likely to be chosen.

* When registering as a party, all party members must have the same type of priority deployment for it to be recognized.
* If the number of players requesting priority deployment exceeds the maximum number of combatants, they will be selected by lottery.

Bozjan Clusters

When defeating enemies on the Bozjan southern front, there is a chance players will come across Bozjan clusters. These crystals can be traded to the Resistance quartermaster at Utya's Aegis (X:14.2 Y:29.6) for various goods and services.

The number of Bozjan clusters in your possession can be confirmed via the HUD.

Lockboxes

While battling on the southern front, players will also come across lockboxes. They can be appraised by the Resistance locksmith at Utya's Aegis (X:15.2 Y:29.7).

Lost Actions

Lost actions are a special type of duty action exclusive to the Bozjan southern front. They have various effects, including those used for attacking, healing, and reviving allies. Their effective use may turn the tide of battle in your fight against the IVth Imperial Legion.
* Lost actions are unlocked after reaching Resistance rank 2 and progressing the quest line.

Forgotten Fragments and the Lost Finds Cache

During their expeditions into the front, players will obtain items known as "forgotten fragments." These can be examined by a Resistance appraiser at Utya's Aegis (X:15.3 Y:30.1), transforming them into lost actions.

While unidentified fragments can be placed in your inventory, those transformed into lost actions are stored in the lost finds cache, which can hold up to 200 copies of any lost action.

Lost Finds Holster

To use lost actions in battle, they must first be moved from the lost finds cache to the lost finds holster.

It should be noted, however, that the lost finds holster has a limited capacity. While this limit can be increased with a higher Resistance rank, you must choose carefully which actions to take into battle.

Up to 10 combinations of your favorite lost actions can be saved as sets.

Once a set has been loaded, your selection of actions can be confirmed in the Lost Finds Holster window.

Using Lost Actions

While most lost actions must be converted into duty actions before they are used, some can be used directly from the holster as items.

  • Using as Duty Actions
    Lost actions are kept in the lost finds holster until they are assigned as duty actions.
    * Lost actions assigned as duty actions will not be lost upon exiting the Bozjan southern front.

When two duty actions are set, the controls are as follows:

  • Duty Action 1
    RT + Right Thumb-click (R2 + R3)
  • Duty Action 2
    LT + Right Thumb-click (L2 + R3)
  • Using as Items
    Lost actions categorized as items can be used directly from the lost finds holster to activate their effects. They may also be assigned to your hotbar, making them ideal for use in emergencies.

Field Records

As you progress through quests on the Bozjan southern front, a field record will be added to your collection. Furthermore, completion of certain quests, skirmishes, and critical engagements in the Bozjan southern front will earn you sheaves of notes. These notes can then be used to add entries to the field record.

If you should find sheaves of notes already added to your field record, they can be traded to the Resistance historian at Utya's Aegis (X:15.0 Y:29.1) for various goods.

A new Resistance weapon story quest has been added.

Players will be able to enhance the strength of their Resistance weapons by completing this quest.

Requirements

A Sober Proposal

Disciple of War or Magic level 80
Gangos (X:5.5 Y:5.3)
Stressed Soldier
Players must first progress to the relevant stage of the quest "Where Eagles Nest."

Enhancing Resistance Weapons

Resistance weapons can be enhanced further by completing this quest. The required items can be found both in and outside of the Bozjan southern front.

Class/Job-specific Quests

Resistance weapon quests employ a system which will require players to proceed using the same class or job with which they accepted the quest.

PvP

The following adjustments have been made to PvP actions:

Warrior

Action Adjustment
Inner Chaos The effect "Absorbs 100% of damage dealt as HP" has been added.
Chaotic Cyclone The effect "Absorbs 100% of damage dealt as HP" has been added.

Dragoon

Action Adjustment
Mirage Dive Potency has been reduced from 1,200 to 1,000.

Samurai

Action Adjustment
Hissatsu: Soten Potency has been increased from 1,200 to 1,600.

Machinist

Action Adjustment
Gauss Round Potency has been increased from 1,000 to 1,200.

White Mage

Action Adjustment
Afflatus Solace Cure potency has been increased from 3,000 to 4,000.
Regen potency has been reduced from 600 to 400.
Afflatus Rapture Cure potency has been increased from 1,500 to 2,000.
Regen potency has been reduced from 300 to 200.
Tetragrammaton Maximum charges has been increased from 1 to 2.
Temperance Increase to damage dealt and healing potency has been changed from 20% to 25%.

Scholar

Action Adjustment
Biolysis Reduction to target's HP recovered by healing actions has been changed from 15% to 10%.
Excogitation Maximum charges has been increased from 1 to 2.
Dissipation Increase to healing potency has been changed from 40% to 50%.

The Feast

As Season Sixteen ends, Season Seventeen begins.

When the season ends, the top ranking players from each data center will receive vouchers via the moogle delivery service.

Players finishing in Bronze tier or higher can claim rewards by speaking with the Feast quartermaster at the Wolves' Den Pier (X:4.9 Y:5.7).

Learn more about rewards.
* Tier rewards for Season Sixteen must be claimed before the end of Season Seventeen.
* The Season Seventeen ranking will be updated daily, beginning from the day after the start of the season. In the event of an error, the rankings will not be updated on that day.

Items

New items have been added.

View the new items.

New recipes have been added.

View the new recipes.

A new Skysteel tool quest has been added.

Players will be able to enhance the strength of their Skysteel tools by completing this quest.

Requirements

In Everyone's Best Interests

Disciple of the Hand or Land level 80
Foundation (X:7.9 Y:10.6)
Neillemard
Players must first complete the quest "Work It Harder, Make It Better."

Enhancing Skysteel Tools

Each Skysteel tool requires a certain number of items to be delivered to Denys in the Skysteel Manufactory (x:8.0 Y:10.0) before it can be enhanced. Please note that the items required will vary depending on the tool.
* Unlike the methods employed in Patch 5.25, Disciples of the Land must also use their Skysteel tools to complete the quest.

Disciples of the Hand

After completing the quest "In Everyone's Best Interests," new recipes will be added to the Crafting Log which can be used to enhance Skysteel tools.
* Skysteel tools must be equipped when crafting with these new recipes.

Disciples of the Land

After completing the quest "In Everyone's Best Interests," materials required to upgrade your Skysteel tools can be gathered from specified gathering points.
* Skysteel tools must be equipped when gathering these items.

Fisher

After completing the quest "In Everyone's Best Interests," players will be able to purchase the signature skyball, a special bait used to catch fish required to upgrade your Skysteel tool from specified fishing locations.
* Skysteel tools must be equipped when catching the required fish.
* The signature skyball can be purchased from Denys in the Skysteel Manufactory (X:8.0 Y:10.0).

New miner and botanist gathering points have been added.

New items have been added to gathering points.

New fish have been added.

New mounts have been added.

New minions have been added.

System

The following additions have been made to achievements:

New achievements and titles have been added.
The Field Operations category has been added.

Lakeland will no longer be separated into multiple instances.

A Community Finder button has been added to the Official Sites window accessed via the System menu.

The Community Finder is an official site designed to support adventurers in the search for new friends, linkshells, and free companies.

The following text command has been added:

Command Description
/guard USAGE:
 /guard [subcommand]

→Keep watch over someone.

>>Subcommands:
motion
Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

New music has been added.

Resolved Issues

  • The following issues have been addressed:
    • An issue in the instanced dungeon the Heroes' Gauntlet wherein players were unable to progress under certain conditions.
    • An issue when undertaking the battlecraft levequest "Necrologos: Olidious Separation" wherein the items required for progression did not appear in the correct location, preventing completion.
    • An issue wherein executing the astrologian action Horoscope while multiple stacks of Horoscope Helios were applied would remove the Horoscope Helios effect from another player.
    • An issue when viewing the Crafting Log wherein using the "Search for Item by Crafting Method" subcommand causes the interface to function improperly.
    • An issue wherein the total sum of attributes for Crystarium gear was lower than that of other gear with the same item level.
    • An issue wherein the items Doctore's Buckler, Qarn Kite Shield, and Conquistador Plate Belt could not be desynthesized.
    • An issue wherein players did not receive the achievement "Out of the Dark" after using the items Tales of Adventure: A Realm Reborn, Tales of Adventure: Heavensward, or Tales of Adventure: Stormblood.
      * Players who have already used one of the aforementioned items will receive the achievement after maintenance for Patch 5.35.

Other various issues have also been addressed.

Known Issues

  • An issue in the instanced area the Bozjan southern front wherein certain areas of the map remain unrevealed after traversing through them.
  • An issue in the instanced area the Bozjan southern front wherein the map icon indicating the instance's exit does not display.
  • An issue in the instanced area the Bozjan southern front wherein the spawning location for certain enemies is incorrect.
  • An issue in the instanced area the Bozjan southern front wherein the Titan-Egi action Earthen Armor cannot be applied to players under the effect of the lost action Lost Reflect.
  • An issue in the instanced area the Bozjan southern front wherein help text for the actions Resistance Potion Kit and Resistance Ether Kit does not denote their healing potency.
  • An issue in the instanced area the Bozjan southern front wherein the effects of certain lost actions do not expire after being incapacitated.
  • An issue in the instanced area the Bozjan southern front wherein recast timers erroneously display on lost action icons when viewing their help text in the Lost Finds Cache.
  • An issue wherein players who enter the Bozjan southern front while using the online status "Busy" are unable to accept party invitations once inside.
    * Players affected by this issue are still able to invite other players to their party.
  • An issue wherein help text for the item Southern Front Lockbox erroneously states it must be appraised in Gangos.
    * Southern Front Lockboxes can be appraised by the Resistance locksmith on the Bozjan southern front (X:15.2 Y:29.7).
  • An issue wherein certain minions added with the release of Patch 5.35 cannot be sold to shop NPCs.

New Items

Item Category
Honorbound Replica
Gladiator's Arm
Item Level: 1 / Equipment Level: 80
Skullrender Replica
Marauder's Arm
Item Level: 1 / Equipment Level: 80
Woeborn Replica
Dark Knight's Arm
Item Level: 1 / Equipment Level: 80
Crownsblade Replica
Gunbreaker's Arm
Item Level: 1 / Equipment Level: 80
Replica Samsara
Pugilist's Arm
Item Level: 1 / Equipment Level: 80
Dreizack Replica
Lancer's Arm
Item Level: 1 / Equipment Level: 80
Hoshikiri Replica
Samurai's Arm
Item Level: 1 / Equipment Level: 80
Replica Honeshirazu
Rogue's Arm
Item Level: 1 / Equipment Level: 80
Brilliance Replica
Archer's Arm
Item Level: 1 / Equipment Level: 80
Lawman Replica
Machinist's Arm
Item Level: 1 / Equipment Level: 80
Replica Enchufla
Dancer's Arm
Item Level: 1 / Equipment Level: 80
Soulscourge Replica
Two--handed Thaumaturge's Arm
Item Level: 1 / Equipment Level: 80
Espiritus Replica
Arcanist's Grimoire
Item Level: 1 / Equipment Level: 80
Talekeeper Replica
Red Mage's Arm
Item Level: 1 / Equipment Level: 80
Ingrimm Replica
Two--handed Conjurer's Arm
Item Level: 1 / Equipment Level: 80
Akademos Replica
Scholar's Arm
Item Level: 1 / Equipment Level: 80
Solstice Replica
Astrologian's Arm
Item Level: 1 / Equipment Level: 80
Tenacity Replica
Shield
Item Level: 1 / Equipment Level: 80
Dragonsung Saw Replica
Carpenter's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Cross-pein Hammer Replica
Blacksmith's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Raising Hammer Replica
Armorer's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Lapidary Hammer Replica
Goldsmith's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Round Knife Replica
Leatherworker's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Needle Replica
Weaver's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Alembic Replica
Alchemist's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Frypan Replica
Culinarian's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Pickaxe Replica
Miner's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Hatchet Replica
Botanist's Primary Tool
Item Level: 1 / Equipment Level: 80
Dragonsung Fishing Rod Replica
Fisher's Primary Tool
Item Level: 1 / Equipment Level: 80
Augmented Dragonsung Saw
Carpenter's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Cross-pein Hammer
Blacksmith's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Raising Hammer
Armorer's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Lapidary Hammer
Goldsmith's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Round Knife
Leatherworker's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Needle
Weaver's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Alembic
Alchemist's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Frypan
Culinarian's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Pickaxe
Miner's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Hatchet
Botanist's Primary Tool
Item Level: 485 / Equipment Level: 80
Augmented Dragonsung Fishing Rod
Fisher's Primary Tool
Item Level: 485 / Equipment Level: 80
Skysung Saw
Carpenter's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Cross-pein Hammer
Blacksmith's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Raising Hammer
Armorer's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Lapidary Hammer
Goldsmith's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Round Knife
Leatherworker's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Needle
Weaver's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Alembic
Alchemist's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Frypan
Culinarian's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Pickaxe
Miner's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Hatchet
Botanist's Primary Tool
Item Level: 500 / Equipment Level: 80
Skysung Fishing Rod
Fisher's Primary Tool
Item Level: 500 / Equipment Level: 80
Bozjan Hood of Fending
Head
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Hood of Fending
Head
Item Level: 495 / Equipment Level: 80
Bozjan Cap of Maiming
Head
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Cap of Maiming
Head
Item Level: 495 / Equipment Level: 80
Bozjan Goggles of Striking
Head
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Goggles of Striking
Head
Item Level: 495 / Equipment Level: 80
Bozjan Hood of Aiming
Head
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Hood of Aiming
Head
Item Level: 495 / Equipment Level: 80
Bozjan Goggles of Scouting
Head
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Goggles of Scouting
Head
Item Level: 495 / Equipment Level: 80
Bozjan Cap of Casting
Head
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Cap of Casting
Head
Item Level: 495 / Equipment Level: 80
Bozjan Cap of Healing
Head
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Cap of Healing
Head
Item Level: 495 / Equipment Level: 80
Bozjan Coat of Fending
Body
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Coat of Fending
Body
Item Level: 495 / Equipment Level: 80
Bozjan Coat of Maiming
Body
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Coat of Maiming
Body
Item Level: 495 / Equipment Level: 80
Bozjan Gilet of Striking
Body
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Gilet of Striking
Body
Item Level: 495 / Equipment Level: 80
Bozjan Gilet of Aiming
Body
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Gilet of Aiming
Body
Item Level: 495 / Equipment Level: 80
Bozjan Gilet of Scouting
Body
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Gilet of Scouting
Body
Item Level: 495 / Equipment Level: 80
Bozjan Coat of Casting
Body
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Coat of Casting
Body
Item Level: 495 / Equipment Level: 80
Bozjan Coat of Healing
Body
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Coat of Healing
Body
Item Level: 495 / Equipment Level: 80
Bozjan Gloves of Fending
Hands
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Gloves of Fending
Hands
Item Level: 495 / Equipment Level: 80
Bozjan Gloves of Maiming
Hands
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Gloves of Maiming
Hands
Item Level: 495 / Equipment Level: 80
Bozjan Armguards of Striking
Hands
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Armguards of Striking
Hands
Item Level: 495 / Equipment Level: 80
Bozjan Armguards of Aiming
Hands
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Armguards of Aiming
Hands
Item Level: 495 / Equipment Level: 80
Bozjan Wristwraps of Scouting
Hands
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Wristwraps of Scouting
Hands
Item Level: 495 / Equipment Level: 80
Bozjan Halfgloves of Casting
Hands
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Halfgloves of Casting
Hands
Item Level: 495 / Equipment Level: 80
Bozjan Halfgloves of Healing
Hands
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Halfgloves of Healing
Hands
Item Level: 495 / Equipment Level: 80
Bozjan Breeches of Fending
Legs
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Breeches of Fending
Legs
Item Level: 495 / Equipment Level: 80
Bozjan Breeches of Maiming
Legs
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Breeches of Maiming
Legs
Item Level: 495 / Equipment Level: 80
Bozjan Poleyns of Striking
Legs
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Poleyns of Striking
Legs
Item Level: 495 / Equipment Level: 80
Bozjan Poleyns of Aiming
Legs
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Poleyns of Aiming
Legs
Item Level: 495 / Equipment Level: 80
Bozjan Poleyns of Scouting
Legs
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Poleyns of Scouting
Legs
Item Level: 495 / Equipment Level: 80
Bozjan Trousers of Casting
Legs
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Trousers of Casting
Legs
Item Level: 495 / Equipment Level: 80
Bozjan Trousers of Healing
Legs
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Trousers of Healing
Legs
Item Level: 495 / Equipment Level: 80
Bozjan Boots of Fending
Feet
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Boots of Fending
Feet
Item Level: 495 / Equipment Level: 80
Bozjan Boots of Maiming
Feet
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Boots of Maiming
Feet
Item Level: 495 / Equipment Level: 80
Bozjan Boots of Striking
Feet
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Boots of Striking
Feet
Item Level: 495 / Equipment Level: 80
Bozjan Boots of Aiming
Feet
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Boots of Aiming
Feet
Item Level: 495 / Equipment Level: 80
Bozjan Boots of Scouting
Feet
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Boots of Scouting
Feet
Item Level: 495 / Equipment Level: 80
Bozjan Boots of Casting
Feet
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Boots of Casting
Feet
Item Level: 495 / Equipment Level: 80
Bozjan Boots of Healing
Feet
Item Level: 495 / Equipment Level: 80
Augmented Bozjan Boots of Healing
Feet
Item Level: 495 / Equipment Level: 80
Bozjan Earring
Earrings
Item Level: 430 / Equipment Level: 71
Oddly Specific Aloe
Ingredient
'Should only be harvested after being lightly dusted by the scales of an endangered species of moth, which also has its own set of oddly specific requirements.
Petal Shell
Seafood
Sometimes mistaken for underwater flowers, though sadly, the aroma they produce is far less pleasant.

Can only be caught when equipped with a dragonsung fishing rod.

[Suitable for printing on small canvases.]
Allagan Hunter
Seafood
Its aggressive temperament have ensured its place near the top of the food chain, although much of this aggression is directed at its own species. In a sense, the Allagan hunter is its own worst enemy.

Can only be caught when equipped with an augmented dragonsung fishing rod.

[Suitable for printing on large canvases.]
Oddly Specific Schorl
Stone
Schorl is already in and of itself rather a specific thing to request, and it is somewhat surprising to find that it would play a significant part in improving an artisan's tool of the trade.
Oddly Specific Primordial Ore
Stone
Even among its rocky brethren, this specimen is especially ancient, having weathered the passing of ages, and is regarded as the grandfather of all stones. Well, not literally, that would be impossible for reasons far too complex to explain here. Or anywhere, for that matter.
Oddly Specific Coerthan Iron Ore
Stone
As if specifying the location from which it is mined was not enough, the Skysteel engineers have also asked that you carry it about your person while walking an entire lap around Ishgard, so that it may soak up the local atmosphere.
Oddly Specific Mythrite Sand
Stone
Each pinch must contain mythrite and only mythrite, which in the grand scheme of things, seems perfectly reasonable.
Oddly Specific Silver Ore
Stone
The ore requested must be "similar in appearance to gold, but with more of a light-grey tinge to it." Silver, in other words.
Oddly Specific Landborne Aethersand
Metal
While sand that is "borne by the land" is actually rather commonplace, the part about it being aetherially charged does make its procurement quite a challenge.
Oddly Specific Iron Nails
Metal
Each and every nail must produce a sound akin to a Starlight Celebration chime when dropped from a height of precisely fourteen and a half ilms.
Oddly Specific Mythril Rings
Metal
The requirement that each ring be the same size does not seem to be especially odd or specific at first, but such opinions soon change upon realizing they must be crafted while blindfolded.
Oddly Specific Silver Nugget
Metal
Each specimen must have precisely the correct amount of nuggetiness.
Oddly Specific Iron Ingot
Metal
The exact number of hammer blows used in its forging was specified by the Skysteel Manufactory's staff, but an extra tap here and there will likely go unnoticed.
Oddly Specific Mythril Plate
Metal
The instructions regarding the exact dimensions of each sheet were annoyingly specific, though one should be thankful that they did not request plates of mythril sheet, which are considerably more troublesome to craft.
Oddly Specific Silver Ingot
Metal
Considering that this ingot will inevitably be melted and hit repeatedly with hammers and so forth, the effort spent on making it look pretty seems rather pointless.
Oddly Specific Dark Chestnut Log
Lumber
Oddly enough, all of the specific requirements relate to the wood's aroma, which is strange considering it will most likely be covered in several layers of varnish, thereby obfuscating the original scent.
Oddly Specific Primordial Log
Lumber
The last remains of a great arboreal pillar, as old as time, that once towered over the earliest forms of life at the world's beginning. Smells a bit funny.
Oddly Specific Cedar Lumber
Lumber
Must be cut within twenty paces of a lark's call, beneath a double rainbow.
Oddly Specific Cedar Plank
Lumber
One may be forgiven that an entire plank of anything is probably too much raw material for any sort of artisan's tool.
Oddly Specific Cedar Log
Lumber
Must include the initials of star-crossed lovers carved into the bark. The Skysteel engineers will know if you have carved them yourself, especially if you use your own initials.
Oddly Specific Cloth
Cloth
Though the Skysteel Manufactory staff were oddly specific regarding the material itself, this odd level of specificity did not extend to its name, which is oddly unspecific.
Oddly Specific Undyed Woolen Cloth
Cloth
Given the number of steps needed for the wool to reach this state, the possibility of a near-endless list of oddly specific instructions would be enough to deter all but the most stalwart of artisans. In the end, however, the Skysteel Manufactory staff asked only that it be "free from any artificial colorings," which is presumably what the "undyed" part of its name implies.
Oddly Specific Fleece
Cloth
The fleece must be soft enough that one can put their hand into the basket and not be able to feel a thing─except for the inside of said basket.
Oddly Specific Gaganaskin Strap
Leather
The entire strap must be made from a single piece of skin, and being over a malm in length, is something of a tall order. Or long order, to be more precise.
Oddly Specific Gagana Leather
Leather
The gagana itself must come from good stock, supposedly, though such wild creatures are not in the habit of keeping detailed records of their lineage.
Oddly Specific Gagana Skin
Leather
Each gagana must be treated with the utmost care and allowed to live a life of uninterrupted bliss, right up until the moment they are brutally slaughtered.
Oddly Specific Leafborne Aethersand
Reagent
The original request was simply for green sand, which does not actually leave that many options.
Oddly Specific Primordial Resin
Reagent
The passing of time has rendered this once translucent jewel of the forest as opaque as obsidian. In fact, it may very well be an ordinary stone.
Oddly Specific Primordial Asphaltum
Reagent
The perfect substance for scalekin to dive into and enjoy a good frolic. Of course, it is all fun and games until someone gets dragged down and preserved for future generations to excavate.
Oddly Specific Glue
Reagent
Most glues are designed to be used on certain types of material, whereas this sort is specifically meant to glue everything to everything else, including any container one may choose to place it in. This can make transporting it somewhat troublesome.
Oddly Specific Oil
Reagent
While the instructions relating to the oil itself were not particularly specific, the bottle must be made from glass expertly crafted in the light of a full moon and blessed by forest spirits. Luckily, those conditions cannot be easily verified, and can therefore be ignored.
Oddly Specific Rubber
Reagent
The procurement of this rubbery specimen did not differ significantly from that of lesser varieties, though the manner in which it is handled before use tends to raise eyebrows. It must be thrown against a wall with an overarm motion, and then bounce exactly three and a half times before being caught in a bowl of hot porridge.
Oddly Specific Paste
Reagent
Great pains must be taken while mixing to ensure the paste does not end up as a semi-liquid, or even worse, a liquid.
Oddly Specific Sap
Reagent
Before use, it should be shaken, stirred, shaken again, and then poured down a gagana's gullet and regurgitated, as tradition dictates.
Carpenter's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Tastes of sawdust...not that you would know.
Highly Viscous Carpenter's Gobbiegoo
Miscellany
Though you naturally understand how paper and the like is made, you cannot fathom how the materials you provided might have become this Skysteel tool coating.
Blacksmith's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Cold to the touch.
Highly Viscous Blacksmith's Gobbiegoo
Miscellany
This Skysteel tool coating is of a peculiar shiny black, and you cannot shake the feeling that it is somehow gooier than ever before.
Armorer's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Brittle when spread overthin.
Highly Viscous Armorer's Gobbiegoo
Miscellany
A Skysteel tool coating. Now with extra...goo.
Goldsmith's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Enticingly shiny.
Highly Viscous Goldsmith's Gobbiegoo
Miscellany
This thick Skysteel tool coating emits fumes that you recall fondly from the gilding process. You also recall said fumes are highly toxic.
Leatherworker's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Known for its delightful aroma─though perhaps leatherworkers are not best positioned to judge.
Highly Viscous Leatherworker's Gobbiegoo
Miscellany
Even practiced leatherworkers are disgusted by the texture of this Skysteel tool coating─which is really saying something.
Weaver's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Not a suitable substitute for medicinal salves, no matter how much your fingers ache.
Highly Viscous Weaver's Gobbiegoo
Miscellany
Generally "viscous" is not high on the list of attributes one associates with delicate needlework, but perhaps the frankly alarming amount of goo that Skysteel engineers will soon apply to your needle will change that.
Alchemist's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by deeply intriguing means.
Highly Viscous Alchemist's Gobbiegoo
Miscellany
"Does the adjective placement here imply that the alchemist in question is particularly viscous?" is a thought that could only come from the addled mind of one steeped in the alchemical arts─which is precisely the reason that no one trusts those people.
Culinarian's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Incredibly inedible.
Highly Viscous Culinarian's Gobbiegoo
Miscellany
"But I cook food in that!" you may plead as the Skysteel engineers make to apply this coating to your frypan, but they will not heed your cries.
Miner's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Tastes of soil, which is a perfectly reasonable thing to know.
Highly Viscous Miner's Gobbiegoo
Miscellany
This Skysteel tool coating is darker than the depths of a mineshaft, and more viscous than...regular goo.
Botanist's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Minty fresh.
Highly Viscous Botanist's Gobbiegoo
Miscellany
This Skysteel tool coating is deeply weird, but frankly, nature has produced weirder.
Fisher's Gobbiegoo
Miscellany
A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Smells of fish.
Highly Viscous Fisher's Gobbiegoo
Miscellany
Try not to think about the process involved in rendering the "materials" you provided into this gloopy, pinkish Skysteel tool coating.
Field Notes on Bajsaljen
Miscellany
Handwritten notes on the history and character of the Resistance's forward-thinking leader, Bajsaljen Ulgasch.

Use to add to your field record.
Field Notes on Marsak
Miscellany
Handwritten notes on the history and character of the Resistance's charismatic right-hand man, Marsak Apella.

Use to add to your field record.
Field Notes on Xeven
Miscellany
Handwritten notes on the history and character of the fearsome high mage of Bozja, Xeven Svanasch.

Use to add to your field record.
Field Notes on Isolde
Miscellany
Handwritten notes on the history and character of the eagle-eyed Bozjan archer, Isolde Covey.

Use to add to your field record.
Field Notes on Stanik
Miscellany
Handwritten notes on the history and character of the unwavering blade of Bozja, Stanik Alubov.

Use to add to your field record.
Field Notes on Blaz
Miscellany
Handwritten notes on the history and character of the Bozjan samurai and follower of the Verdant Path, Blaz Azetina.

Use to add to your field record.
Field Notes on Velibor
Miscellany
Handwritten notes on the history and character of the Bozjan knight and follower of the Verdant Path, Velibor Azetina.

Use to add to your field record.
Field Notes on Aggie
Miscellany
Handwritten notes on the history and character of the Resistance's precocious young pugilist, Aggie Glover.

Use to add to your field record.
Field Notes on Hernais
Miscellany
Handwritten notes on the history and character of the IVth's tenacious young beastmaster, Hernais pyr Longus.

Use to add to your field record.
Field Notes on Clarricie
Miscellany
Handwritten notes on the history and character of the IVth's enigmatic and ostentatious beastmaster, Clarricie quo Priscus.

Use to add to your field record.
Field Notes on Sartauvoir
Miscellany
Handwritten notes on the history and character of the IVth's puissant pyromancer, Sartauvoir quo Soranus.

Use to add to your field record.
Field Notes on Sicinius
Miscellany
Handwritten notes on the history and character of the IVth's senior engineer and magitek master, Sicinius mal Vellutus.

Use to add to your field record.
Field Notes on Llofii
Miscellany
Handwritten notes on the history and character of the compassionate mage and imperial defector, Llofii pyr Potitus.

Use to add to your field record.
Field Notes on Dabog
Miscellany
Handwritten notes on the history and character of the IVth's hypertuned magitek soldier, Dabog aan Inivisch.

Use to add to your field record.
Field Notes on Dyunbu
Miscellany
Handwritten notes on the history and character of the IVth's formidable healer, Dyunbu pyr Potitus.

Use to add to your field record.
Field Notes on Misija
Miscellany
Handwritten notes on the history and character of the IVth's covert operative, Misija Votyasch.

Use to add to your field record.
Field Notes on Lyon
Miscellany
Handwritten notes on the history and character of the IVth's Beast King, Lyon rem Helsos.

Use to add to your field record.
Field Notes on Menenius
Miscellany
Handwritten notes on the history and character of the IVth's second-in-command, Menenius sas Lanatus.

Use to add to your field record.
Field Notes on Albeleo
Miscellany
Handwritten notes on the history and character of the IVth's sadistic sorcerer, Sadr rem Albeleo.

Use to add to your field record.
Field Notes on Gunnhildr
Miscellany
Handwritten notes on the history and character of Gunnhildr, Queen of Bozja.

Use to add to your field record.
Bozjan Coin
Miscellany
A tarnished and dented coin minted in Bozja before it became subject to imperial rule.
Southern Front Lockbox
Miscellany
A battered though still firmly sealed box discovered at the Bozjan southern front. Only a Gangos-trained locksmith might grant you access to the spoils within.
Bozjan Runner's Secrets (Head Gear)
Miscellany
Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield.
Bozjan Runner's Secrets (Body Gear)
Miscellany
Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield.
Bozjan Runner's Secrets (Hand Gear)
Miscellany
Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield.
Bozjan Runner's Secrets (Leg Gear)
Miscellany
Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield.
Bozjan Runner's Secrets (Foot Gear)
Miscellany
Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield.
Modern Aesthetics - Wind Caller
Miscellany
The realm's premier publication on beauty and fashion, this limited edition of Modern Aesthetics covers, in detail, feathering and styling techniques to achieve the windswept look of a legendary Vartan warrior.

Use to unlock a new hairstyle at the aesthetician.
Ballroom Etiquette - Pointed Misgivings
Miscellany
An illustrated manual of how to make clear that you are keeping close watch over the whole of the banquet table, and will deliver swift retribution should anyone try to take more than the socially acceptable number of hors d'oeuvres. Use to learn the /guard emote.
Classy Checkered Parasol
Miscellany
Were one to describe this parasol's pattern as "black and white check" then perhaps it might conjure images of chessboards and the like. Even so, it could be argued that this design is far classier. Use to acquire a classy checkered parasol.
Dawon Card
Triple Triad Card
A rare (★★★) card used in the game Triple Triad.
Adrammelech Card
Triple Triad Card
A rare (★★★) card used in the game Triple Triad.
Magitek Helldiver F1
Minion
Minimal firepower, maximum attitude.

Use item to acquire the magitek helldiver F1 minion.
Dáinsleif F1
Minion
Does not form the head. Or any other part of the body, for that matter.

Use item to acquire the Dáinsleif F1 minion.
Construct 14 Identification Key
Other
A thin rectangular piece of what appears to be cermet. Placing it near your Construct 14 will magically bring the machine to life.
Gabriel α Identification Key
Other
A thin rectangular piece of what appears to be cermet. Placing it near your Gabriel α will magically bring the machine to life.
Forgotten Fragment of Caution
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 2
Potential memories contained: Lost Manawall, Lost Stealth, Lost Protect, Lost Shell, Lost Cure, Lost Cure III, Lost Incense
Forgotten Fragment of Preparation
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 2
Potential memories contained: Resistance Phoenix, Resistance Potion
Forgotten Fragment of Ingenuity
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 5
Potential memories contained: Lost Paralyze III, Lost Banish III, Lost Dispel, Lost Spellforge, Lost Steelsting, Lost Swift
Forgotten Fragment of Care
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 5
Potential memories contained: Resistance Reraiser, Resistance Potion Kit, Resistance Ether Kit
Forgotten Fragment of Support
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 8
Potential memories contained: Lost Reflect, Lost Stoneskin, Lost Bravery
Forgotten Fragment of Violence
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 8
Potential memories contained: Lost Focus, Lost Slash, Lost Death
Forgotten Fragment of Resolve
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 8
Potential memories contained: Banner of Noble Ends, Banner of Honored Sacrifice, Banner of Tireless Conviction, Banner of Firm Resolve, Banner of Solemn Clarity, Banner of Honed Acuity
Forgotten Fragment of Compassion
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 8
Potential memories contained: Lost Cure II, Lost Cure IV, Lost Arise, Resistance Medikit
Forgotten Fragment of Sagacity
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 12
Potential memories contained: Lost Font of Magic, Lost Font of Skill, Lost Font of Power
Forgotten Fragment of Caprice
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 15
Potential memories contained: Lost Fair Trade, Mimic, Dynamis Dice
Forgotten Fragment of Skill
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 2
Potential memories contained: Essence of the Aetherweaver, Essence of the Martialist, Essence of the Savior, Essence of the Veteran, Essence of the Platebearer
Forgotten Fragment of Mastery
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 11
Potential memories contained: Deep Essence of the Aetherweaver, Deep Essence of the Martialist, Deep Essence of the Savior, Deep Essence of the Veteran, Deep Essence of the Platebearer
Forgotten Fragment of Awakening
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 5
Potential memories contained: Essence of the Guardian, Essence of the Ordained, Essence of the Skirmisher, Essence of the Watcher, Essence of the Profane, Essence of the Irregular, Essence of the Breathtaker
Forgotten Fragment of Becoming
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 13
Potential memories contained: Deep Essence of the Guardian, Deep Essence of the Ordained, Deep Essence of the Skirmisher, Deep Essence of the Watcher, Deep Essence of the Profane, Deep Essence of the Irregular, Deep Essence of the Breathtaker
Forgotten Fragment of Superstition
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 11
Potential memories contained: Essence of the Bloodsucker, Essence of the Beast, Essence of the Templar
Forgotten Fragment of Transcendence
Other
A single, unidentified memory of the lost.

Resistance rank required for appraisal: 14
Potential memories contained: Deep Essence of the Bloodsucker, Deep Essence of the Beast, Deep Essence of the Templar
Tortured Memory of the Dying
Other
The tortured memory of a departed soul, forever trapped in crystal.
Sorrowful Memory of the Dying
Other
The sorrowful memory of a departed soul, forever trapped in crystal.
Harrowing Memory of the Dying
Other
The harrowing memory of a departed soul, forever trapped in crystal.
Bitter Memory of the Dying
Other
The bitter memory of a departed soul, forever trapped in crystal.
Wind on the Plains Orchestrion Roll
Orchestrion Roll
Music roll for Wind on the Plains. Use to add to your orchestrion list.
Blood on the Wind Orchestrion Roll
Orchestrion Roll
Music roll for Blood on the Wind. Use to add to your orchestrion list.
Discord: Imperial (Zodiac Age Version) Orchestrion Roll
Orchestrion Roll
Music roll for Discord: Imperial (Zodiac Age Version). Use to add to your orchestrion list.
Into the Fortress (Zodiac Age Version) Orchestrion Roll
Orchestrion Roll
Music roll for Into the Fortress (Zodiac Age Version). Use to add to your orchestrion list.
Battle with an Esper (Zodiac Age Version) Orchestrion Roll
Orchestrion Roll
Music roll for Battle with an Esper (Zodiac Age Version). Use to add to your orchestrion list.
Life and Death (Zodiac Age Version) Orchestrion Roll
Orchestrion Roll
Music roll for Life and Death (Zodiac Age Version). Use to add to your orchestrion list.
Oriental Wooden Deck
Outdoor Furnishing
A slatted deck in the Far Eastern fashion, perfect for quiet contemplation or loud consumption of dango.
Slanted Wall
Furnishing
This freestanding wall adds fashionable and potentially confounding angles to any interior.
Slanted Skylight
Furnishing
A freestanding sloped wall with an inbuilt window to let the sun─and only the sun, somehow─in.
Helldiver SD
Tabletop
An amazingly lifelike model constructed using specially engineered cloth and cotton bolls by Ironworks employees with a particular...enthusiasm for the helldiver variety of machina. Designation: snuggly.
Dainsleif SD
Tabletop
An amazingly lifelike model constructed using specially engineered cloth and cotton bolls by Ironworks employees with a particular...enthusiasm for the Dáinsleif machina. Designation: snuggly.

New Recipes

Carpenter
Blacksmith
Armorer
Goldsmith
Leatherworker
Weaver
Alchemist
Culinarian

Carpenter

Item Material / Crystal
Oriental Wooden Deck Lignum Vitae Lumber x10
Granite x4
Oroshigane Ingot x4
Varnish x4
Wind Crystal x7
Ice Crystal x7
Oddly Specific Cedar Lumber Oddly Specific Cedar Log
Lignum Vitae Log x2
Wind Crystal x7
Ice Crystal x7
Oddly Specific Cedar Plank Oddly Specific Cedar Log
Lignum Vitae Lumber
Wind Crystal x7
Ice Crystal x7

Blacksmith

Item Material / Crystal
Oddly Specific Iron Nails Oddly Specific Coerthan Iron Ore
Dimythrite Ore x2
Fire Crystal x7
Earth Crystal x7
Oddly Specific Iron Ingot Oddly Specific Coerthan Iron Ore
Dwarven Mythril Ingot
Fire Crystal x7
Earth Crystal x7

Armorer

Item Material / Crystal
Oddly Specific Mythril Rings Oddly Specific Mythrite Sand
Dimythrite Ore x2
Ice Crystal x7
Earth Crystal x7
Oddly Specific Mythril Plate Oddly Specific Mythrite Sand
Dwarven Mythril Ingot
Ice Crystal x7
Earth Crystal x7

Goldsmith

Item Material / Crystal
Oddly Specific Silver Nugget Oddly Specific Silver Ore
Dimythrite Sand x2
Wind Crystal x7
Fire Crystal x7
Oddly Specific Silver Ingot Oddly Specific Silver Ore
Dwarven Mythril Nugget
Wind Crystal x7
Fire Crystal x7

Leatherworker

Item Material / Crystal
Oddly Specific Gaganaskin Strap Oddly Specific Gagana Skin
Yellow Alumen x2
Earth Crystal x7
Wind Crystal x7
Oddly Specific Gagana Leather Oddly Specific Gagana Skin
Sea Swallow Leather
Earth Crystal x7
Wind Crystal x7

Weaver

Item Material / Crystal
Oddly Specific Cloth Oddly Specific Fleece
Dwarven Cotton Boll x2
Lightning Crystal x7
Wind Crystal x7
Oddly Specific Undyed Woolen Cloth Oddly Specific Fleece
Dwarven Cotton
Lightning Crystal x7
Wind Crystal x7

Alchemist

Item Material / Crystal
Oddly Specific Glue Oddly Specific Sap
Vampire Cup Vine x2
Water Crystal x7
Lightning Crystal x7
Oddly Specific Rubber Oddly Specific Sap
Refined Natron
Water Crystal x7
Lightning Crystal x7

Culinarian

Item Material / Crystal
Oddly Specific Oil Oddly Specific Aloe
Frantoio x2
Fire Crystal x7
Water Crystal x7
Oddly Specific Paste Oddly Specific Aloe
Night Vinegar
Fire Crystal x7
Water Crystal x7

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