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- A new entry, Maximum Merit Points, will be added to the “HP/MP” merit point category.
- Placing one point in this category adjusts the character’s maximum number of merit points by one, up to a possible fifteen.
- The maximum number of points that can be spent in the following general categories will be increased.
Category Pre-adjustment Post-adjustment HP/MP 15 → 45 Attributes 24 → 45 Combat Skills 32 → 56 Magic Skills 32 → 48 - The maximum number of points that can be spent in the following specific categories will be increased.
Category Pre-adjustment Post-adjustment Specific Attributes 12 → 15 Guarding, Parrying, Shield, and Evasion skills 4 → 8
If you wish to discuss or submit feedback on this topic, please use the [dev1210] tag.